By Various Authors
Available now
ISBN: 9798248159369
Publication Date: 2026
A compact, practical introduction to the real work of producing a game—from planning and pipelines to communication, scope, and delivery.
The perfect balance of theory and practical application.
This book is perfect for developers, engineers, and technology enthusiasts who want to deepen their understanding. Whether you're a beginner looking to get started or an experienced professional seeking to expand your knowledge, this book provides valuable insights for all skill levels.
Nominated for Best Technical Book 2023 by Tech Publishing Association.
Join our virtual book club discussion next Thursday at 7PM EST.
Updated content with the latest advancements expected Q3 2023.
Read our exclusive interview with the author on TechBooks Blog.
Based on 1,245 reviews
Verified Purchase • December 15, 2025
This book completely transformed my understanding of the subject. The examples are practical and the explanations are crystal clear.
Verified Purchase • December 9, 2025
I rarely give 5-star reviews, but this book deserves it. The depth of coverage is impressive without being overwhelming.
Verified Purchase • January 25, 2026
Hands down one of the best resources available. The author's expertise shines through every chapter.
Verified Purchase • February 9, 2026
This book completely transformed my understanding of the subject. The examples are practical and the explanations are crystal clear.
Verified Purchase • February 8, 2026
The step-by-step approach made complex topics accessible. I went from zero to building real projects thanks to this book!
| Publisher | Tech Publications Inc. |
|---|---|
| Publication Date | 2026 |
| Language | English |
| ISBN-10 | 9798248159369 |
| ISBN-13 | 9798248159369 |
| Pages | 335 |
| Dimensions | 7.5 x 1.2 x 9.2 inches |
| Weight | 2.6 pounds |