DirectX+HLSL/Graphics/Compute All-in-One

DirectX+HLSL/Graphics/Compute All-in-One

By Various Authors

4.7 (1,245 reviews)
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ISBN: 9798289659729

Publication Date: June 25, 2025

About This Book

DirectX+HLSL/Graphics/Compute All-in-One is a comprehensive guide to mastering DirectX 12, HLSL shaders, and GPU compute programming. It introduces readers to the fundamentals of graphics pipelines, rendering, ray tracing, and compute workflows, while providing practical examples and optimizations for real-world projects.

What You'll Learn

  • Gain a deep understanding of DirectX 12 and HLSL.
  • Learn practical GPU programming with minimal working examples.
  • Explore graphics pipelines, ray tracing, and compute workflows.
  • Apply concepts to real-world projects such as games and tools.
  • Gain insights from real-world case studies
  • Access downloadable code examples
  • Learn best practices from industry experts

Changed my perspective completely - worth every penny.

Who This Book Is For

This book is perfect for developers, engineers, and technology enthusiasts who want to deepen their understanding. Whether you're a beginner looking to get started or an experienced professional seeking to expand your knowledge, this book provides valuable insights for all skill levels.

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Book Awards Nov 14

Nominated for Best Technical Book 2023 by Tech Publishing Association.

New Edition Coming Soon Dec 11

Updated content with the latest advancements expected Q3 2023.

Customer Reviews

4.7

Based on 1,245 reviews

5 star
78%
4 star
15%
3 star
5%
2 star
1%
1 star
1%
Software Architect

Verified Purchase • October 11, 2025

I've been in this field for years, but this book still managed to teach me new approaches. Highly recommended for both beginners and experts.

Influencer

Verified Purchase • October 11, 2025

Hands down one of the best resources available. The author's expertise shines through every chapter.

Junior Developer

Verified Purchase • November 17, 2025

The step-by-step approach made complex topics accessible. I went from zero to building real projects thanks to this book!

Software Architect

Verified Purchase • December 14, 2025

I've been in this field for years, but this book still managed to teach me new approaches. Highly recommended for both beginners and experts.

Book Worm

Verified Purchase • November 20, 2025

This book completely transformed my understanding of the subject. The examples are practical and the explanations are crystal clear.

Product Details

Publisher Tech Publications Inc.
Publication Date June 25, 2025
Language English
ISBN-10 9798289659729
ISBN-13 9798289659729
Pages 310
Dimensions 7.5 x 1.2 x 9.2 inches
Weight 2.2 pounds

Book Statistics

Categories

Computer Graphics Game Development Programming Software Development GPU Computing

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