By Various Authors
Available now
ISBN: 9798244309669
Publication Date: 2026
Game Engineering explores the technical foundations that power modern interactive experiences. From architecture and systems design to performance, tools, and workflows, the book provides a deep yet accessible look at how games are built from the inside out.
The author has a gift for explaining complex concepts simply.
This book is perfect for developers, engineers, and technology enthusiasts who want to deepen their understanding. Whether you're a beginner looking to get started or an experienced professional seeking to expand your knowledge, this book provides valuable insights for all skill levels.
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Nominated for Best Technical Book 2023 by Tech Publishing Association.
Updated content with the latest advancements expected Q3 2023.
Read our exclusive interview with the author on TechBooks Blog.
Based on 1,245 reviews
Verified Purchase • December 7, 2025
Hands down one of the best resources available. The author's expertise shines through every chapter.
Verified Purchase • December 18, 2025
I've been in this field for years, but this book still managed to teach me new approaches. Highly recommended for both beginners and experts.
Verified Purchase • December 30, 2025
Hands down one of the best resources available. The author's expertise shines through every chapter.
Verified Purchase • February 9, 2026
The step-by-step approach made complex topics accessible. I went from zero to building real projects thanks to this book!
Verified Purchase • December 31, 2025
This book completely transformed my understanding of the subject. The examples are practical and the explanations are crystal clear.
| Publisher | Tech Publications Inc. |
|---|---|
| Publication Date | 2026 |
| Language | English |
| ISBN-10 | 9798244309669 |
| ISBN-13 | 9798244309669 |
| Pages | 346 |
| Dimensions | 7.5 x 1.2 x 9.2 inches |
| Weight | 2.1 pounds |