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Featured Books

Player Experience Design in 20 Minutes

Player Experience Design in 20 Minutes

By Various Authors

You've built the mechanics. You've coded the systems. But players pick up your game, press a few buttons, and put it down forever—and you don't know why!

Game Production in 20 Minutes

Game Production in 20 Minutes

By Various Authors

Writing games is more than just throwing together some graphics and code! Learn the difference between making a game and finishing a game!

Contacts and Constraints

Contacts and Constraints

By Various Authors

Take your understanding of robust, stable physics simulations to the next level. Learn to master what goes on under the bonnet!

Game Engineering

Game Engineering

By Various Authors

Strong engineering is the backbone of every great game. This book explores the systems, architecture patterns, and technical foundations that help developers build scalable and efficient gameplay experiences.

Quickstart Guide to Immersive User Experience

Quickstart Guide to Immersive User Experience

By Various Authors

Immersive UX blends psychology, interaction, and storytelling. This guide helps creators quickly understand how to craft intuitive, memorable, and emotionally engaging experiences across AR, VR, and emerging interfaces.

7-7-7 Rule for Game Design

7-7-7 Rule for Game Design

By Various Authors

Great game design often comes from constraints. The 7‑7‑7 rule gives creators a simple structure to shape mechanics, pacing, and player engagement, helping ideas evolve into polished gameplay.

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"I've been in this field for years, but this book still managed to teach me new approaches. Highly recommended for both beginners and experts."

— Software Architect

"I rarely give 5-star reviews, but this book deserves it. The depth of coverage is impressive without being overwhelming."

— Researcher

"The step-by-step approach made complex topics accessible. I went from zero to building real projects thanks to this book!"

— Bootcamp Grad

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